Kojima Productions is changing the Physint engine after losing access to Sony technology. | GameGPU
NEW49 days ago|Discuss (0)|Gaming
Article written by Evgen Kovalov
Kojima Productions has lost access to the Decima engine, ceasing collaboration with Sony on the Physint game due to budget disagreements. With Microsoft now the global publisher, the studio plans to shift to Unreal Engine 5 to advance the project.
Read full story @ en.gamegpu.com/news/igry/kojima-productions-menyaet-dvizhok-physint-posle-poteri-dostupa-k-tekhnologiyam-sony »
NewzGrade: 82 [B-]
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NEWZGRADE
Community grade
82B-
FDCBA
SPAG90
Coherent85
Objective80
Sourced75
Concise80
Graded by NewzGrade AI AI · provisional on September 12, 2026 at 02:58 AM
82B-
| SPAG | Coherent | Objective | Sourced | Concise |
|---|---|---|---|---|
| 90 | 85 | 80 | 75 | 80 |
82B-grade breakdown
SPAG
90
Coherent
85
Objective
80
Sourced
75
Concise
80
This is a news article that provides clear and mostly unbiased reporting, though some subjective interpretation appears in the budget and profitability context. The writing is mostly concise, but could benefit from additional sourcing on the claims made about the project's direction.
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